selected works
 

K PROJECT

Ongoing   Residential


3D Visualisation for a private client in Malaysia.



Rhino    V-Ray    Blender    Photoshop   Lightroom





MISSION 105

2022 MArch Thesis


Mission 105, a 10-minute film which unfolds in a game engine environment, draws a connection between the present-day Anthropocene and historical processes of colonisation. The project serves both as a provocation and a political campaign that problematises the inherent colonial plantation system in Malaysia.

In all parts of the world, the invasion of monoculture is a structure, not an event. And the same applies to Malaysia. Using maps, data sets, simulations,and texts, the project surveyed and measured the spatial dimensions of the plantation conflicts. The design response to the plantation crises is a series of guerilla operations: a series of territorial movements carried out in different plantation sites grounded in real-world conditions. They are highly frictional territories that mediate between ecology, communities, institutions and technologies.

Mission 105 aims to push its audience to think beyond the plantation in order to have long-term forward-thinking alternatives. 


Rhino   Cinema 4D    Twinmotion    QGIS    After Effect    Premier Pro 





0.25 ROOM

2021 Forth Year


'0.25' Room - is a series of public rooms that exist within the margins and interstices of London. It is a response to, and the merging of, two latent crises. First, the lack of non-commercialised public interiors in London’s urban environment. Second, the institutional loophole within the Brownfield Regeneration policy that leaves small sites in limbo.

London’s public spaces are no longer a ‘living room’ but a ‘condition of interior’ that systemised the urban environment. The project is a vehicle to explore a new order of ‘interiority’ - the ‘public interior’, as an expansion of London’s public realm. It is a series of empty rooms that serve as a shelter, a public amenity, as well as a potential outlet for the unplanned, the public encounters and improvisation. '0.25' Room reclaims, encircles and defends the unremediated small sites (< 0.25 ha) in London as an untapped public resource.


Rhino   V-Ray    QGIS    Google Earth Engine    Cinema 4D    Adobe Suite






Through The Looking Lens

2019 Third Year


Welcome to the post-internet world of streetwear and cult brands. Lining up to be the first to purchase consumer goods is a particularly strange modern phenomenon. Wimbledon’s queues are legendary, but now streetwear brands are turning them into places to be seen. How did standing in line become an event in itself?

Creators and Sellers of popular culture have made the Millennials the hottest consumer demographic. Are they simply reflecting teen desires or have they begun to manufacture those desires in a bid to secure this lucrative environment?


Arduino   Rhino   Model-Making   Cinema 4D   Adobe Suite





iCave:
Experiential Time Capsule for Quasi-Europe

2018 Second Year


iCave is an underground archive founded and curated by Victoria & Albert Museum. It is an extension of its current project: Rapid Response Collecting, which is a new strand to the V&A’s collecting activity, with each objects marking different phases of our present history.

These collected objects are called quasi-object, a term defined by a contemporary preservationist, Jorge Otero-Pailos, meaning something that appears to have no value but in fact. has great social potential to make communities more visible to themselves. 


Rhino   Ultimaker Cura   Model-Making   Adobe Suite